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All  |   Discussion (0)Settlement design

  • Lifestyle: Indolence and genius are normal. Some examples of this in human settlements:
    - sleeping or resting outdoors,
    - lack of territoriality,
    - minimal lawns and mowing,
    - home-kitchens are honesty-system cafes,
    - there are no pets but there are contained scientific experiments,
    - walkabouts are common, but travel is not, since there is no escapism,
    - clothes are worn until they're threadbare, and no one wears art (except children),
    - there are no signs of religious beliefs or superstitions, but there are temples to Nature where children are reared, and in hospitals.   Panoculus (40)
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